About

I build systems where nobody is in charge.

Hi, I'm Ishaan. Seven years of machine-learning systems that run for real: fraud detection in Mumbai, then, after an MSc in AI brought me to London, pricing, forecasting and now the agentic side of a debt-purchase group.

Outside work I build my own: Alter, live and paid, most of it written by an org of agents I designed and operate; Spiral, an AI filmmaking tool run by a council of agents; and the two short films it grew out of.

Ishaan Chaturvedi

The same shape, three times

What do an app, a crew of agents and a film have in common?

  1. 01 of 03

    Many small parts.

    Nobody sets the price of milk, yet every morning it has one. No ant plans the colony. Trillions of cells, no manager, and here you are, reading. A scatter of notes, a dozen agents, thousands of generated frames: the same starting point every time.

  2. 02 of 03

    Nobody in charge.

    No conductor, in any of the three. What holds each together is a set of rules and incentives under which the behaviour you want appears on its own: a state model and three places I have to say yes; a style bible and ten endings tested side by side; receipts and one tap to undo.

  3. 03 of 03

    One coherent thing on the other side.

    For most of history you could only admire that pattern. Now you can engineer it: write the rules, watch what emerges, and when the emergence is wrong, redesign the game rather than scold the parts. That is the job I want full-time.

Why agents

Everything I'm drawn to has the same shape: many small parts, nobody in charge, and, when it goes well, one coherent thing on the other side. Nobody sets the price of milk, yet every morning it has one. No ant plans the colony. Trillions of cells, no manager, and here you are, reading.

For most of history you could only admire that pattern. Now you can engineer it: write the rules, set the incentives, and watch what behaviour actually emerges. When the emergence is wrong, you don't scold the agents. You redesign the game. I mean "game" precisely: a set of rules under which the behaviour you want appears on its own. The harness is the version of that job I've actually had to solve.

It's the job I want full-time, with a team that treats social coordination as a design problem. The game I keep sketching: everyone does what they already wanted to do, and the wants quietly add up to a society that runs: someone has food to spare, someone fancies a walk, someone a few streets over is hungry. What's missing is the system that notices.

Why films

Because a story is the oldest coordination protocol there is, and because a film is the same problem at its least forgiving: thousands of generated frames, none of them in charge, that have to add up to one feeling. The tools can do the making now. The meaning is still handmade.

thisness over-reached: every question I care about, crammed into ten minutes. Samudra Manthan was one simple story, told properly. Everything painful about keeping those frames one film became the design brief for Spiral.

The part that doesn't resolve

Vipassana keeps me honest about the limits. Sit still long enough and the "one thing" you call yourself turns out to be a crowd of parts, briefly agreeing. So I hold two instincts that don't resolve: the engineer who wants to author the rules, and the practice that says let the authorship go. I've stopped trying to settle it. The friction is where the interesting work seems to come from.

That's the name, too. null: the void, the many before they mean anything. sutra: the thread that binds. This whole site is the move the name describes.

That's the whole of it, really. Build multi-agent frameworks, design games, make films that make me feel something, and be somewhere warm with a tiramisu and a limoncello spritz while the system runs without me.

Where this is going

The next thing I build, I'd like to build with a team.

One working on agentic systems or generative media, as a Senior AI Engineer or a Forward Deployed Engineer, in London. If the ideas on this page are ones you argue about too, write to me. That's reason enough.