Departments are data
Seven rows in a table (what each owns, what binds it, what its critic asks) and why the nine on paper became seven in the build.
None of the seven is a special case in the code. A department is a row: the one artifact it owns, the locks it subscribes to, and the question its critic asks. The gates are a table too. One harness runs every row.
The rows
| Department | Owns | Subscribes to | The critic’s question |
|---|---|---|---|
| Producer | the Brief | every ASK, every cost | What is missing, blocked, or over budget? |
| Director | the Vision, the spine | the Brief · every FLAG and OFFER | Does this serve the film? |
| Story | the Script | vision · spine · bibles · audio timeline | Does it hold, is it true, is it earned? |
| Look & Cast | the Look & Character Bible | vision · script | Same person in every shot? On-style and on-world? |
| Camera | the Shot List | script · bibles · spine | Does the coverage tell the scene? Is it generatable? |
| Sound & Music | the Audio Timeline | vision · spine · script · shot list | One sonic world? Does the music carry the arc? |
| Unit + Edit | the Cut | shot list · bibles · audio timeline | Technically clean, faithful to spec, and does it play? |
Subscriptions grow at later gates: once a render sheet exists, every critic binds to it, and the Director watches dailies. That is one more table.
What churns and what does not
Everything that changes as the models improve lives in prompts versioned as data: a mandate per department per gate, an output shape per task, a word cap per gate. Camera’s mandate at pre-production says what a shot list entry contains and that a prompt is under 35 words; at production it says Camera critiques the render sheet against its own shot list. Rewriting those is editing text. The substrate under them (the wake, the log, the projections, the convergence rule) has not changed since the first gate worked.
Nine to seven
- Producer
- Director
- Story
- Characters
- Art
- Camera
- Sound
- Unit
- Editorial
- Producer
- Director
- Story
- Look & Cast Characters + Art — on a short film, whose clothes these are is one question about the person and the world
- Camera
- Sound & Music
- Unit + Edit Unit + Editorial — nothing renders inside the council, so the editor’s job at production is to write the sheet the human renders from
The design document has nine departments. The build has seven because on a ten-second film two pairs were the same conversation, and because nothing renders inside the council, so a render unit and an editor have one job between them at production: write the sheet the human renders from.
The script decides which shots exist
The first version let two departments each believe they owned the list of shots. Story wrote scenes with shots; Camera wrote a shot list; the shot list acquired entries the script never had, and the render sheet prompted them. Now the script is the source of truth for which shots exist. The shot list is checked against it, never the other way round. A projection names the drift on the board (shot list has 3C, which the script does not) and the human can waive it or send Story back. Enforced by a projection, not by a prompt asking everyone to be careful.